﻿-- ------------------------------------------- --
--   Deadly Boss Mods - Chinese localization   --
--    by Diablohu<白银之手> @ 二区-轻风之语    --
--             www.dreamgen.net                --
--                 1/28/2007                   --
-- ------------------------------------------- --

if (GetLocale() == "zhCN") then

--Razorgore
    DBM_RG_NAME          = "狂野的拉佐格尔";
    DBM_RG_DESCRIPTION   = "黑石军团援军警报";
    DBM_RG_YELL          = "入侵者闯进了孵化间！我们要不惜一切代价保护龙蛋！"; -- "Intruders have breached the hatchery! Sound the alarm! Protect the eggs at all costs!";

    DBM_RG_CONTROLLER    = "黑翼控制者";
    DBM_SBT["Add Spawn"] = "黑石援军到达";


--Vaelastrasz
    DBM_VAEL_NAME               = "堕落的瓦拉斯塔兹";
    DBM_VAEL_DESCRIPTION        = "警报燃烧刺激";
    DBM_VAEL_SEND_WHISPER       = "密语玩家";
    DBM_VAEL_SET_ICON           = "添加标注";

    DBM_VAEL_BA_WARNING         = "*** %s正在燃烧 ***";
    DBM_VAEL_BA_WHISPER         = "你正在燃烧！";
    DBM_VAEL_BA                 = "燃烧刺激";

    DBM_VAEL_BA_REGEXP          = "([^%s]+)受([^%s]+)燃烧刺激效果的影响。";
    DBM_VAEL_BA_FADES_REGEXP    = "燃烧刺激效果从([^%s]+)身上消失。";


--Lashlayer
    DBM_LASHLAYER_NAME  = "勒什雷尔";
    DBM_LASHLAYER_YELL  = "你怎么进来的？你们这种生物不能进来！我要毁灭你们！"; -- "None of your kind should be here! You've doomed only yourselves!";


--Firemaw/Ebonroc/Flamegor
    DBM_FIREMAW_NAME                = "费尔默";
    DBM_FIREMAW_DESCRIPTION         = "警报龙翼打击";
    DBM_EBONROC_NAME                = "埃博诺克";
    DBM_EBONROC_DESCRIPTION         = "警报龙翼打击和埃博诺克之影";
    DBM_EBONROC_SET_ICON            = "添加标注"
    DBM_FLAMEGOR_NAME               = "弗莱格尔";
    DBM_FLAMEGOR_DESCRIPTION        = "警报龙翼打击和狂暴";
    DBM_FLAMEGOR_ANNOUNCE_FRENZY    = "警报狂暴";

    DBM_FIREMAW_FIREMAW             = "费尔默";
    DBM_EBONROC_EBONROC             = "埃博诺克";
    DBM_FLAMEGOR_FLAMEGOR           = "弗莱格尔";

    DBM_FIREMAW_WING_BUFFET         = "费尔默开始施放龙翼打击。";
    DBM_EBONROC_WING_BUFFET         = "埃博诺克开始施放龙翼打击。";
    DBM_FLAMEGOR_WING_BUFFET        = "弗莱格尔开始施放龙翼打击。";

    DBM_FIREMAW_SHADOW_FLAME        = "费尔默开始施放暗影烈焰。";
    DBM_EBONROC_SHADOW_FLAME        = "埃博诺克开始施放暗影烈焰。";
    DBM_FLAMEGOR_SHADOW_FLAME       = "弗莱格尔开始施放暗影烈焰。";

    DBM_SHADOW_FLAME_WARNING        = "*** 暗影烈焰来临 ***";
    DBM_WING_BUFFET_WARNING         = "*** 龙翼打击 - %s秒后施放 ***";
    DBM_EBONROC_SHADOW_WARNING      = "*** %s受到了埃博诺克之影 ***";
    DBM_FLAMEGOR_FRENZY             = "%s变得狂怒无比！"; -- "%s goes into a frenzy!";
    DBM_FLAMEGOR_FRENZY_ANNOUNCE    = "*** 疯狂 ***";

    DBM_EBONROC_SHADOW_REGEXP       = "([^%s]+)受([^%s]+)埃博诺克之影效果的影响。";
    DBM_EBONROC_SHADOW_REGEXP2      = "埃博诺克之影效果从([^%s]+)身上消失。";

    DBM_SBT["Frenzy"]               = "疯狂";
    DBM_SBT["Wing Buffet"]          = "龙翼打击";
    DBM_SBT["Wing Buffet Cast"]     = "龙翼打击正在施放";
    DBM_SBT["Shadow Flame Cast"]    = "暗影烈焰正在施放";


--Chromaggus
    DBM_CHROMAGGUS_NAME                     = "克洛玛古斯";
    DBM_CHROMAGGUS_DESCRIPTION              = "警报元素吐息和抗性弱点";
    DBM_CHROMAGGUS_ANNOUNCE_FRENZY          = "警报狂暴";
    DBM_CHROMAGGUS_ANNOUNCE_VULNERABILITY   = "警报抗性弱点"
    DBM_CHROMAGGUS_BREATH_1                 = "吐息 1 ";
    DBM_CHROMAGGUS_BREATH_2                 = "吐息 2 ";

    DBM_CHROMAGGUS_BREATH_CAST_WARNING      = "*** %s - 开始施放 ***"
    DBM_CHROMAGGUS_BREATH_WARNING           = "*** %s - 10秒后施放 ***"

    DBM_CHROMAGGUS_BREATH_REGEXP            = "克洛玛古斯开始施放([^%s]+)。";
    DBM_CHROMAGGUS_VULNERABILITY_REGEXP     = "[^%s]+的[^%s]+([^%s]+)克洛玛古斯造成(%d+)点([^%s]+)伤害。";
    DBM_CHROMAGGUS_CHROMAGGUS               = "克洛玛古斯";

    DBM_CHROMAGGUS_FRENZY_EXPR              = "%s变得极为狂暴！"; -- "%s goes into a killing frenzy!";
    DBM_CHROMAGGUS_FRENZY_ANNOUNCE          = "*** 疯狂 ***";

    DBM_CHROMAGGUS_VULNERABILITY_EXPR       = "%s的皮肤闪着微光，它畏缩了。"; -- "%s flinches as its skin shimmers.";
    DBM_CHROMAGGUS_VULNERABILITY_ANNOUNCE   = "*** 抗性改变 ***";

    DBM_CHROMAGGUS_TIME_LAPSE               = "时间流逝";
    DBM_CHROMAGGUS_IGNITE_FLESH             = "点燃躯体";
    DBM_CHROMAGGUS_INCINERATE               = "焚烧";
    DBM_CHROMAGGUS_FROST_BURN               = "冰霜灼烧";
    DBM_CHROMAGGUS_CORROSIVE_ACID           = "腐蚀酸液";

    DBM_SBT["Frenzy"]                       = "疯狂";
    DBM_SBT["Breath 1"]                     = "吐息 1 ";
    DBM_SBT["Breath 2"]                     = "吐息 2 ";

    DBM_SBT["Chromaggus"] = {
          [1] = {" cast", "正在施放"},
    }
    DBM_SBT["克洛玛古斯"] = DBM_SBT["Chromaggus"]


--Nefarian
    DBM_NEFARIAN_NAME               = "奈法利安";
    DBM_NEFARIAN_DESCRIPTION        = "警报职业点名";
--  DBM_NEFARIAN_BLOCK_HEALS        = "喊叫牧师时牧师停止治疗";
    DBM_NEFARIAN_UNEQUIP_BOW        = "在职业喊叫前卸下远程武器";

    DBM_NEFARIAN_SYNCKILLS_INFO     = "第一阶段同步龙兽击杀计数";
    DBM_NEFARIAN_SYNCKILLS_ANNOUNCE = "*** 已击杀%d只龙兽 ***";

    DBM_NEFARIAN_FEAR_WARNING       = "*** 低沉咆哮 - 1.5秒后施放 ***";
    DBM_NEFARIAN_PHASE2_WARNING     = "*** 奈法利安 - 15秒后着陆 ***";
    DBM_NEFARIAN_CLASS_CALL_WARNING = "*** 即将点名 ***";
    DBM_NEFARIAN_SHAMAN_WARNING     = "*** 萨满祭司 - 图腾 ***";
    DBM_NEFARIAN_PALA_WARNING       = "*** 圣骑士 - 保护祝福 ***";
    DBM_NEFARIAN_DRUID_WARNING      = "*** 德鲁伊 - 猎豹形态 ***";
    DBM_NEFARIAN_PRIEST_WARNING     = "*** 牧师 - 停止治疗 ***";
    DBM_NEFARIAN_WARRIOR_WARNING    = "*** 战士 - 狂暴姿态 ***";
    DBM_NEFARIAN_ROGUE_WARNING      = "*** 盗贼 - 被传送并定身 ***";
    DBM_NEFARIAN_WARLOCK_WARNING    = "*** 术士 - 地狱火 ***";
    DBM_NEFARIAN_HUNTER_WARNING     = "*** 猎人 - 远程武器损坏 ***";
    DBM_NEFARIAN_MAGE_WARNING       = "*** 法师 - 变形术 ***";
    DBM_NEFARIAN_PRIEST_CALL        = "叫喊牧师";
--  DBM_NEFARIAN_HEAL_BLOCKED       = "叫喊牧师时你不允许施放%s！";
    DBM_NEFARIAN_UNEQUIP_ERROR      = "卸下远程武器发生错误"
    DBM_NEFARIAN_EQUIP_ERROR        = "装备远程武器发生错误"
    DBM_NEFARIAN_PHASE3_WARNING     = "*** 第三阶段 - AoE ***";

    DBM_NEFARIAN_DRAKONID_DOWN = {};
    DBM_NEFARIAN_DRAKONID_DOWN[1] = "黑色龙兽死亡了。";
    DBM_NEFARIAN_DRAKONID_DOWN[2] = "蓝色龙兽死亡了。";
    DBM_NEFARIAN_DRAKONID_DOWN[3] = "绿色龙兽死亡了。";
    DBM_NEFARIAN_DRAKONID_DOWN[4] = "青铜龙兽死亡了。";
    DBM_NEFARIAN_DRAKONID_DOWN[5] = "红色龙兽死亡了。";
    DBM_NEFARIAN_DRAKONID_DOWN[6] = "多彩龙兽死亡了。";

    DBM_NEFARIAN_KILLCOUNT  = "已击杀龙兽: %d";

--[[    DBM_NEFARIAN_BLOCKED_SPELLS = {
        ["快速治疗"]    = 1.5,
        ["强效治疗术"]   = 2.5,
        ["治疗祷言"]    = 3,
        ["治疗"]      = 2.5,
        ["次级治疗术"]   = 1.5,
    --  ["神圣新星"]    = 0,
    }]]

    DBM_NEFARIAN_CAST_SHADOW_FLAME  = "奈法利安开始施放暗影烈焰。";
    DBM_NEFARIAN_CAST_FEAR          = "奈法利安开始施放低沉咆哮。";
    --[[
    DBM_NEFARIAN_YELL_PHASE1        = "Let the games begin!";
    DBM_NEFARIAN_YELL_PHASE2        = "Well done, my minions. The mortals' courage begins to wane! Now, let's see how they contend with the true Lord of Blackrock Spire!!!";
    DBM_NEFARIAN_YELL_PHASE3        = "Impossible! Rise my minions!  Serve your master once more!";
    DBM_NEFARIAN_YELL_SHAMANS       = "Shamans, show me";
    DBM_NEFARIAN_YELL_PALAS         = "Paladins... I've heard you have many lives. Show me.";
    DBM_NEFARIAN_YELL_DRUIDS        = "Druids and your silly shapeshifting. Lets see it in action!";
    DBM_NEFARIAN_YELL_PRIESTS       = "Priests! If you're going to keep healing like that, we might as well make it a little more interesting!";
    DBM_NEFARIAN_YELL_WARRIORS      = "Warriors, I know you can hit harder than that! Lets see it!";
    DBM_NEFARIAN_YELL_ROGUES        = "Rogues? Stop hiding and face me!";
    DBM_NEFARIAN_YELL_WARLOCKS      = "Warlocks, you shouldn't be playing with magic you don't understand. See what happens?";
    DBM_NEFARIAN_YELL_HUNTERS       = "Hunters and your annoying pea-shooters!";
    DBM_NEFARIAN_YELL_MAGES         = "Mages too? You should be more careful when you play with magic...";
    DBM_NEFARIAN_YELL_DEAD          = "This cannot be! I am the master here! You mortals are nothing to my kind! Do you hear me? Nothing!";
    --]]

    DBM_NEFARIAN_YELL_PHASE1        = "比赛开始！";
    DBM_NEFARIAN_YELL_PHASE2        = "干得好，我的手下。凡人的勇气开始消退了！现在，让我们看看他们如何应对黑石塔的真正主人的力量！！！";
    DBM_NEFARIAN_YELL_PHASE3        = "不可能！出现吧，我的仆人！再次为你们的主人效力！";
    DBM_NEFARIAN_YELL_SHAMANS       = "萨满祭司，让我看看你们的图腾到底是干什么用的！";
    DBM_NEFARIAN_YELL_PALAS         = "圣骑士……听说你们有无数条命。让我看看到底是怎么样的吧。";
    DBM_NEFARIAN_YELL_DRUIDS        = "德鲁伊和你们愚蠢的变形法术。让我们看看有什么事情会发生吧！";
    DBM_NEFARIAN_YELL_PRIESTS       = "牧师们！如果你们要继续这么治疗的话，那我们就来玩点有趣的东西吧！";
    --DBM_NEFARIAN_YELL_WARRIORS      = "战士们，我知道你们应该更凶猛一些！让我们来见识一下吧！";
    DBM_NEFARIAN_YELL_WARRIORS      = "战士们，我知道你们可以更加勇猛！让我们见识一下！";
    --DBM_NEFARIAN_YELL_ROGUES        = "盗贼？不要躲躲藏藏了，勇敢地面对我吧！";
    DBM_NEFARIAN_YELL_ROGUES        = "潜行者？不要躲躲藏藏了，勇敢地面对我吧！";
    DBM_NEFARIAN_YELL_WARLOCKS      = "术士们，不要随便去尝试那些你们根本不理解的法术。看到后果了吧？";
    DBM_NEFARIAN_YELL_HUNTERS       = "猎人们，还有你们那些讨厌的玩具枪！";
    DBM_NEFARIAN_YELL_MAGES         = "你们也是法师？小心别玩火自焚……";
    DBM_NEFARIAN_YELL_DEAD          = "这不可能！我是这里的主人！你们这些凡人对于我来说一无是处！听到了没有？一无是处！";

    DBM_SBT["Class call CD"]        = "职业点名冷却";
    DBM_SBT["Druid call"]           = "德鲁伊 点名";
    DBM_SBT["Priest call"]          = "牧师 点名";
    DBM_SBT["Warrior call"]         = "战士 点名";
    DBM_SBT["Rogue call"]           = "盗贼 点名";
    DBM_SBT["Mage call"]            = "法师 点名";
    DBM_SBT["Hunter call"]          = "猎人 点名";
    DBM_SBT["Warlock call"]         = "术士 点名";
    DBM_SBT["Shaman call"]          = "萨满 点名";
    DBM_SBT["Paladin call"]         = "圣骑士 点名";
    DBM_SBT["Fear Cast"]            = "低沉咆哮正在施放";

    DBM_NEFARIAN_ERROR_NO_SYNC      = "错误：击杀计数功能需要团队内至少有2名使用2.20或以上版本的成员"

end
